Game Developer by United Business Media is the ONLY monthly publication written specifically for game development team members. Gaming is now a 13+ billion dollar market (three quarters of all consumer software purchases are games/entertainment), and the demand to make release dates and dazzle users with sophisticated games is tremendous.
Selections available on the Game Developer list include:
JOB TITLE: Visual Arts = 1,562 • Art Director = 376 • Lead Artist = 249 • Lead Animator = 157 • 3D Artist/Modeler = 577 • 2D Artist/Modeler = 107 • Video Editor = 96 Programming/Engineering = 2,089 • Art Technician = 61 • Technical Director = 252 • Lead Programmer = 790 • Programmer = 834 • Network Engineer = 80 • Hardware Engineer = 72 Game Design = 1,089 • Creative Director/Lead Designer = 418 • Game Designer = 448 • Level Designer = 109 • Writer = 114 Audio = 230 • Composer/Musician = 106 • Sound Designer = 73 • Audio Engineer = 51 Production = 600 • Executive Producer = 133 • Producer/Project Lead = 287 • QA/Tester = 180 Business/Legal = 2,211 • CEO/President = 840 • VP/Executive Manager = 224 • Marketing/PR/Sales = 160 • Analyst/Lawyer/Consultant = 81 • HR/Training Manager/Recruiter = 52 • IT Manager = 130 • Student = 379 • Educator = 225 • Program Manager = 102
PRIMARY BUSINESS: Game Industry = 3,042 • 3rd Party Game Development = 1,442 • Publisher-Owned Internal Development = 351 • Game Publishing = 256 • 1st Party Platform Developer/Pubisher = 469 • Contract Game Development = 524 Related Industry = 5,080 • Education/Research = 1,188 • Animation/Graphics/Video = 1,917 • Tools/Middleware Development = 397 • Hardware Development = 204 • Business Services = 430 • Government Agency/Military = 311 • Other = 633
ANNUAL MULTIMEDIA BUDGET: • Over $50 Million = 198 • $20 Million to $49,999,999 = 261 • $10 Million to $19,999,999 = 403 • $5 Million to $9,999,999 = 404 • $3 Million to $4,999,999 = 262 • $1 Million to $2,999,999 = 602 • $500,000 to $999,999 = 660 • Under $500,000 = 4,844
PLATFORMS DEVELOPED ON: • Windows Mobile = 648 • Windows 2000/XP = 5,782 • Linux = 1,216 • Other Unix = 272 • Mac OS X = 1,312 • Palm OS = 216 • Other Handheld OS = 328 • Symbian = 96 • Mac OS = 56 • Windows 95/98/ME = 173 • Windows NT/2000 = 269 • Other = 474
PLATFORMS DEVELOPED FOR: • Console: Nintendo GameCube = 480 • Console: Nintendo Revolution = 631 • Console: Sony Playstation/Playstation 2 = 955 • Console: Sony Playstation III = 1,502 • Console: Microsoft Xbox = 767 • Console: Xbox 360 = 2,018 • Game Boy Color/Game Boy Advance = 369 • Sony PSP = 853 • Nintendo DS = 688 • Nokia N-Gage = 152 • Any Mobile Phone/Other Handheld Game Device = 873 • Online Multiplayer = 1,325 • Browser Based Games = 1,027 • Arcade/Coin-Op = 270 • Windows Mobile = 613 • Windows 2000/XP = 4,268 • Linux = 984 • Mac OS X = 1,116 • Palm OS = 280 • Other Handheld OS = 320 • Other = 582
PRODUCTS/SERVICES/TECHNOLOGIES USED: • 3D Graphics Accelerators = 4,272 • Audio Encoding = 1,694 • Digital Distribution = 1,928 • Game Peripherals = 2,690 • Online Game Services = 2,415 • Platform Choice = 2,954 • 3D Audio = 120 • Other (Please Specify) = 269
PURCHASING INVOLVEMENT: • Identify Need = 1,205 • Evaluate Brands or Products = 1,105 • Recommend Brands or Products = 1,105 • Authorize or Approve Purchases = 933 • Not Involved = 314
RECOMMEND/SPECIFY/AUTHORIZE: Hardware = 6,123 • Workstations = 3,907 • Desktop/Laptops = 4,848 • Servers = 2,479 • Monitors/Displays = 4,013 • Data Storage/Backup = 2,906 • Graphics Accelerator Cards = 3,735 • Professional Audio Equipment = 1,980 • Digitizing/Scanning Equipment = 2,026 Software = 5,791 • Commercial Game Engines = 2,571 • Physics Middleware = 1,739 • Networking Middleware = 1,342 • Al Middleware = 1,497 • 2D Art/Image Manipulation = 2,727 • 3D Rendering/Modeling/Animation = 3,557 • Video/Film Editing = 2,257 • Video Codecs/Audio Codecs = 1,778 • Sound Composition/Editing = 1,619 • Stock Media/Music/SFX = 1,379 • Programming Languages = 2,548 • Programming Environment/Compilers = 2,418 • Mobile Programming Libraries = 1,128 • Programming Utilities = 2,349 • Installers = 1,389 • Asset Management/SCM = 1,252 • Debuggers/Defect Tracking = 1,660 • Game Security/Electronic Software Dist. = 1,330 Services = 3,627 • Business (Legal, Mktg, Acct, PR) = 1,284 • Contract Art/Animation/Video = 1,773 • Contract Music/Sound = 1,335 • Contract Programming = 1,450 • Contract Testing Q&A = 1,186 • Disc Replication = 812 • Internet Service Providers = 1,302 • Internet/Networking Infrastructure = 1,109 • Localization = 752 • Motion Capture Services = 874 • Professional Representation = 670 • Marketing/PR = 987
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